![]() The inventory system was also reduced from 12 slots to 6. ![]() This was later changed to illuminate the area in front of the player. For example, the phone's flashlight was initially made to illuminate an area around the player. During the 4 years of development of Cry of Fear, many ideas were scrapped, while others were improved. The mod was delayed several times due to time limitations before being released in 2012. ![]() ![]() Development Ĭry of Fear began development in 2008. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year. Cry of Fear is a survival horror game developed by independent Swedish studio Team Psykskallar.
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